STEP-BY-STEP GUIDE


The integration process of "EASY ANIMATOR CONTROLLER" is separated into two phases, the first one is performed in "EDITOR MODE" and the second one at RUNTIME. These phases are explained in detail below.

To facilitate the integration of the asset functionality in each project, two “prefabs” are included in the “ANIMATOR ADATER PREFABS” folder, one for each phase.


  1. “CNBAnimAdapterPrefab”. “GameObject” with ‘CNBanimAdapter’ component.

2.-CNBPlayerPrefab”. “GameObject“ with input and controller system functionality (”Controller2D” + ‘Player’ + ‘Player Input’ + ‘BocCollider2D’ components), plus the ‘CNBInputAdapter’ component that uses information from the previous ones to solve, automatically and encapsulated, which animation to play at each moment.