Characteristics

  • The user interface is so simple that it makes it an essential tool for designers and artists, as well as for programmers.
  • The UI is mainly proposed through parameters exposed in “scriptable objects”, an approach that greatly facilitates the saving of the generated maps, largely avoiding touching parts of the “asset” that could break its functionality. 
  • Proposes integrated solutions for the generation of the map (from an image, paint it yourself, procedurally, or a mix of them) as well as the integration of art in the map created through a material assignment interface. All these systems working together allow you to automate the creation of complex 3D mesh maps with pre-established materials applied.
  • In the process of “playing” with the parameters of the user interface to generate the map, it can show in real time the effects of the variations that the user is making, greatly facilitating the process of searching for a desired result.
  • Easy to use UI. No programming required.
  • All source code is included.• “MAP EDITOR 3D” is lightweight and optimized for performance.
  • The package works with all processing pipelines (integrated, URP, SRP, HDRP, custom RP).
  • It is not a graphics package. You will only need to convert sample model materials for your SRP if you are not using the built-in SRP.

“3D MAP EDITOR” is a flexible, efficient and intuitive proposal to generate and edit 3D meshes (from an image, paint it yourself, procedurally, or a mix of them) that adapt perfectly to a predefined design.

All maps created are made up of 6 parts to which 6 different materials can be assigned. There are two more meshes representing the top and the bottom of the parallelepiped that represents the whole map but as does not show in the picture there is not an arrow marking them.


“MAP EDITOR 3D” is the perfect companion to an “asset” with high quality materials. Our approach of integrating most of the map art through the assignment of a few materials (in “MapMatSO”) allows you to generate as many maps as you want in a matter of minutes with an impressive “look” and with a maximum level of customization.


LIMITATIONS

If you try to push the limits with the parameters by trying to create too large a map, you will eventually encounter an overflow exception, but "MAP GENERATRO 3D" is powerful and can handle most reasonable situations with ease when keeping in the range of “map width x map length <= 60.000”.

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